20 packages match "pathtrace"
- total 21
- drwxr-xr-x-../
- drwxr-xr-x-Oct 27 01:59@ajax/pathtrace-default-scene/# 0.1.0 programs/pathtrace's default scene as scene-format words: a 640x360 room of quads, spheres and a triangle mesh
- drwxr-xr-x-Oct 27 01:59@ajax/pathtrace-srgb/# 0.1.0 The sRGB quantization table of programs/pathtrace: the least linear value of each 8-bit code, as f32 bits
- drwxr-xr-x-Oct 27 01:59@ajax/pathtrace-tonemap/# 0.1.0 programs/pathtrace's tone map: ACES or Reinhard, then 8-bit sRGB by binary search of the quantization table (template over a float's ops)
- drwxr-xr-x-Oct 27 01:59@ajax/pathtrace-rng/# 0.1.0 programs/pathtrace's counter-based random numbers: the PCG output hash of (seed, pixel, sample, dimension)
- drwxr-xr-x-Oct 27 01:59@ajax/pathtrace-digest/# 0.1.0 programs/pathtrace's digests: FNV-1a 64 over words, a tile's fold of 32 column digests, a payload's digest
- drwxr-xr-x-Oct 27 01:59@ajax/pathtrace-intersect/# 0.1.0 programs/pathtrace's nearest hit of a ray against a scene's quads, spheres and bounded triangle mesh (template over a float's ops)
- drwxr-xr-x-Oct 27 01:59@ajax/pathtrace-view/# 0.1.0 The view of programs/pathtrace: offsets, job records, tile meta, payload ring and ops that the program, kcheck, mesh-top and http agree on
- drwxr-xr-x-Oct 27 01:59@ajax/pathtrace-z/# 0.1.0 programs/pathtrace's renderer instantiated in the cluster float mode Z (every op flushed): pt_*_z, the CPU and wasm reference
- drwxr-xr-x-Oct 27 03:26@ajax/mesh-prog-pathtrace/# 0.1.0 pathtrace, a deterministic path tracer as a mesh GPU job program (bit-identical images on every GPU and CPU), as PTX from C
- drwxr-xr-x-Oct 27 01:59@ajax/pathtrace-f32/# 0.1.0 programs/pathtrace's renderer instantiated with plain f32 operations (what the GPU computes, FTZ aside): pt_*_f32
- drwxr-xr-x-Oct 27 04:28@ajax/mesh-prog-pathtrace-wasm/# 0.1.0 pathtrace for meshd's wasm executor: tiles of the deterministic path tracer in the cluster float mode, bit for bit a GPU's tile
- drwxr-xr-x-Oct 27 01:59@ajax/pathtrace-math/# 0.1.0 programs/pathtrace's float contract and its math, written once over a float's operations: vectors, Newton sqrt, polynomial cis, constants
- drwxr-xr-x-Oct 27 01:59@ajax/pathtrace-job-scene/# 0.1.0 A pathtrace fleet job's scene: the default scene with the job's setup tasks (OP_DEFAULT, OP_SET) applied in order
- drwxr-xr-x-Oct 27 01:59@ajax/pathtrace-tile/# 0.1.0 programs/pathtrace's tiles: a column's pass sums and digests, the fold into accumulators, re-toning, whole tiles; and the header that instantiates the renderer
- drwxr-xr-x-Oct 27 01:59@ajax/pathtrace-sample/# 0.1.0 programs/pathtrace's camera sample: one path's radiance with next-event estimation, diffuse, metal and glass, Russian roulette (template over a float's ops)
- drwxr-xr-x-Oct 27 01:59@ajax/mesh-ref-pathtrace/# 0.1.0 programs/pathtrace's CPU reference: tiles rendered in Z on every core with their digests, the image raster from tiles, and its PPM
- drwxr-xr-x-Oct 27 01:59@ajax/pathtrace-scene/# 0.1.0 programs/pathtrace's scene format: the u32 header and records, the layout, validation, settable parameters and tiles
- drwxr-xr-x-Oct 27 04:12@ajax/mesh-top-ui-render/# 0.1.0 mesh-top's Render tab: the pathtrace image in half-block truecolor, box-filtered, tiles tinted by who rendered them, and a fleet job's image as a member assembles it
- drwxr-xr-x-Oct 27 05:23@ajax/mesh-assemble/# 0.1.0 The assembler of a fleet-rendered pathtrace image: each tile's pass sums folded in pass order, exactly once, in the cluster float mode, checked against their digests
- drwxr-xr-x-Oct 27 05:23@ajax/mesh-blobd/# 0.1.0 The blob thread's logic: this member's payloads kept durably, pushes to the copy holders with a window, fetches with failover, image assemblies, and `render`