skip to content
[readonly]

5 packages match "ray"

  • total 6
  • drwxr-xr-x-../
  • drwxr-xr-x-Oct 27 01:59@ajax/pathtrace-intersect/# 0.1.0 programs/pathtrace's nearest hit of a ray against a scene's quads, spheres and bounded triangle mesh (template over a float's ops)
  • drwxr-xr-x-Oct 27 03:26@ajax/mesh-prog-doom/# 0.1.0 doom, a DDA raycaster as a resident mesh GPU program (one lane a column, the pose and keys on the GPU, split across machines), as PTX from C
  • drwxr-xr-x-Oct 27 01:59@ajax/mesh-ref-doom/# 0.1.0 programs/doom's CPU reference: the DDA ray of a column, its wall height, the map, and the player's pose under keys, op for op in Z
  • drwxr-xr-x-Oct 27 04:12@ajax/mesh-top-ui-doom/# 0.1.0 mesh-top's Doom tab: the raycaster's frame in half blocks with fog, the placement's shown frame and its per-column machine markers, the minimap and the player pane
  • drwxr-xr-x-Oct 27 01:45@ajax/mesh-abi-view-doom/# 0.1.0 programs/doom's view: a DDA raycaster's pose, map, columns and show region