20 packages match "style"
- total 21
- drwxr-xr-x-../
- drwxr-xr-x-Oct 27 04:12@ajax/tui-style/# 0.1.0 Colours, modifiers and styles that patch onto each other, as ratatui's Style
- drwxr-xr-x-Oct 27 04:12@ajax/tui-buffer/# 0.1.0 A grid of styled terminal cells, one grapheme each, as ratatui's Buffer and Cell
- drwxr-xr-x-Oct 27 04:12@ajax/tui-text/# 0.1.0 Styled spans, lines and text, measured and rendered as ratatui's Span, Line and Text
- drwxr-xr-x-Oct 27 04:28@ajax/mesh-prog-sha256d-wasm/# 0.1.0 sha256d for meshd's wasm executor: Bitcoin-style double SHA-256 nonce grinding as a job program, the GPU image's view, ops and request language
- drwxr-xr-x-Oct 27 03:26@ajax/mesh-prog-sha256d/# 0.1.0 sha256d, Bitcoin-style double SHA-256 nonce grinding as a mesh GPU job program (multi-warp nodes), as PTX from C
- drwxr-xr-x-Oct 27 02:56@ajax/mesh-text/# 0.1.0 Growable strings, formatting, and Rust-style Debug output for faithful error messages
- drwxr-xr-x-Oct 27 04:12@ajax/mesh-top-ui-infer/# 0.1.0 mesh-top's Infer tab: every machine's model curve against the target samples, and the params infer's last run read
- drwxr-xr-x-Oct 27 04:12@ajax/mesh-top-ui-http/# 0.1.0 mesh-top's HTTP tab: requests the GPU served, a curl line for the bound address, the path input and the scrollable response
- drwxr-xr-x-Oct 27 04:12@ajax/mesh-top-ui-kit/# 0.1.0 What every mesh-top pane shares: the dark palette, label and value spans, the rounded panel, machine titles, Rust-exact number formats and the no-snapshot fallbacks
- drwxr-xr-x-Oct 27 04:12@ajax/mesh-top-ui-render/# 0.1.0 mesh-top's Render tab: the pathtrace image in half-block truecolor, box-filtered, tiles tinted by who rendered them, and a fleet job's image as a member assembles it
- drwxr-xr-x-Oct 27 04:12@ajax/mesh-top-ui-doom/# 0.1.0 mesh-top's Doom tab: the raycaster's frame in half blocks with fog, the placement's shown frame and its per-column machine markers, the minimap and the player pane
- drwxr-xr-x-Oct 27 04:12@ajax/mesh-top-ui-train/# 0.1.0 mesh-top's Train tab: per machine the loss curve on a log scale, step, rate, params, peer and slowest wait, and whether the lockstep params are bitwise identical across machines
- drwxr-xr-x-Oct 27 04:12@ajax/mesh-top-ui-net/# 0.1.0 mesh-top's network panes: the Net tab (link matrix, directed links' frames by kind, every machine's interfaces), a machine panel's Network box and the overview's network cells
- drwxr-xr-x-Oct 27 04:12@ajax/mesh-top-ui-load/# 0.1.0 mesh-top's load panes: the Load tab (GPU share, host CPU and pressure, cores, per-program task time, share history), a machine panel's Load box and the overview's load cells
- drwxr-xr-x-Oct 27 04:12@ajax/mesh-top-ui-fleet/# 0.1.0 mesh-top's fleet tabs: Fleet (members, placement matrix, explain, decisions, lockstep groups), Jobs (table, per-member shares, results, lease choice), Pipes (inboxes and feeds), and the fleet from the snapshots alone
- drwxr-xr-x-Oct 27 02:56@ajax/cuda-driver/# 0.1.0 The CUDA driver API calls meshd needs, loaded at runtime from libcuda.so.1 (no CUDA headers or toolkit to build), with an injectable table for tests
- drwxr-xr-x-Oct 27 04:27@ajax/wasm-lower/# 0.1.0 Lowers validated WebAssembly function bodies to a flat internal code with resolved branches and stack heights
- drwxr-xr-x-Oct 27 04:12@ajax/mesh-top-ui/# 0.1.0 mesh-top's frame: the tab bar, the current tab's panes, the key help and last reply, the prompt; and the flush onto a blank screen that --print and the golden frames read
- drwxr-xr-x-Oct 27 04:12@ajax/mesh-top-ui-mesh/# 0.1.0 mesh-top's Mesh tab: the cluster overview (a row per system, even one known only through its peers) and a panel per machine with its GPU, nodes, peers, program chips, sparkline, network, load and node grid
- drwxr-xr-x-Oct 27 04:12@ajax/mesh-top-ui-programs/# 0.1.0 mesh-top's Programs tab: a program table per machine (kind, state, placement, rates, task-time quantiles, executor CPU and RSS, PTX hash), the selected program's view pane with a hexdump, the trace flame chart and the log